<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Meditation on Ted Factory</title><link>https://tedfactory.com/en/tags/meditation/</link><description>Recent content in Meditation on Ted Factory</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 02 Mar 2026 15:55:29 +0900</lastBuildDate><atom:link href="https://tedfactory.com/en/tags/meditation/index.xml" rel="self" type="application/rss+xml"/><item><title>Mission Omok (TAKE FIVE)</title><link>https://tedfactory.com/en/apps/archive/take-five/</link><pubDate>Tue, 13 Jan 2026 00:00:00 +0900</pubDate><guid>https://tedfactory.com/en/apps/archive/take-five/</guid><description>&lt;h1 id="mission-omok-take-five"&gt;Mission Omok (TAKE FIVE)&lt;a class="anchor" href="#mission-omok-take-five"&gt;#&lt;/a&gt;&lt;/h1&gt;

&lt;img
 src="https://tedfactory.com/images/apps/take_five/take_five_icon_big.png"
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&lt;img
 src="https://tedfactory.com/images/apps/take_five/take_five_promotion_img.png"
 alt="Mission Omok (TAKE FIVE) promotion image"
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&lt;p&gt;Mission Omok (TAKE FIVE) is an &lt;strong&gt;Android game&lt;/strong&gt; that I released on &lt;strong&gt;Google Play around 2014&lt;/strong&gt;. It has since been removed from Google Play for maintenance reasons.&lt;/p&gt;
&lt;p&gt;Back then, puzzle games like Candy Crush were booming. I remember thinking, “Gomoku/Omok is a familiar rule set, but maybe no one has really ‘claimed’ it with a standout concept yet.” So instead of building a plain Gomoku clone, I decided to create a version with a &lt;strong&gt;fresh theme&lt;/strong&gt; and a &lt;strong&gt;mission-based structure&lt;/strong&gt;.&lt;/p&gt;</description></item></channel></rss>