TakeFive — Gomoku UFO Battle#

TakeFive — Gomoku UFO Battle

TakeFive is an Android game I built and published on Google Play back in 2014. It’s based on Renju (Gomoku), but instead of placing stones, a flying saucer (UFO) flies in and occupies the area — with missions that change at every stage.

I eventually pulled it from the store because of maintenance costs, but I still have a soft spot for the apps I made myself, and it felt a shame that it was no longer visible anywhere. So I stripped out all the platform pieces — scoreboards, in-app purchases and the like — and revived just the pure Gomoku game, its stage-by-stage missions, and the original images and sounds as a web widget. (I’ve written more about why I made the original game and what I took away from it in the TAKE FIVE dev story.)

Occupy five areas in a row — horizontally, vertically, or diagonally — before your opponent to win. The AI gets tougher as you climb the stages, and cost, material, and time limits are added along the way. Sound is off by default; tap the button at the bottom right to turn it on.

TakeFive
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